Srushtika Neelakantam concludes this great tutorial series: "Hello, and welcome to the final part of this article series where we are looking at the step-by-step implementation of a realtime multiplayer game of space invaders with Phaser3 and Ably Realtime. 🚀

Here's the full index of all the articles in this series for context:

Part 1: Introduction to gaming concepts and the Phaser library Part 2: Evaluating networking protocols for realtime apps Part 3: Implementing the server-side code to keep all players in sync Part 4: Finishing up the client-side code to render the game

In this article, we'll finish up the client-side code to render the game and also add the home and leaderboard screens for our game."

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